Coaches must register for an account first, after which they can register teams and add any additional information, such as allergies, about their students. Coaches can register any number of teams (as long as we have space) and can change team information until a couple of weeks before the tournament, after which payment information will be sent out. Fees include a registration fee for each student ($10 for normal registration and $12 for late registration), and an optional T-shirt fee ($10 per T-shirt). Additionally, since we process our costs via invoice, an extra 2.6% and 30 cents will be added to your fees due to PayPal costs. T-shirts are adult-sized. Normal registration closes November 01, 2018 and late registration closes January 11, 2019.
A student may participate in the Berkeley mini-Math Tournament if and only if the student is enrolled at or under the equivalent of an American eighth grade. Teams may have up to five students, and each student on a given team should be from the same institution, with exceptions provided only if the institution in question is sending no students on any other teams.
We endeavour to run a fair and equitable tournament, and we treat cases of cheating with absolutely no lenience. Calculators and other personal electronics are not permitted; similarly, graph paper, rulers, protractors, and other geometrical instruments are unnecessary and therefore unallowed. The only objects on each contestant’s desk should be a test, writing utensils, and blank scratch paper, all of which may be provided by BMT staff. Please send notification of any extenuating circumstances ahead of time.
Final team scores are computed based on a linear combination of team members’ scores on each round. The top 3 teams will receive prizes, and an additional prize will be given to the team that scores highest on the puzzle round. Individual prizes are awarded based on performance during the individual round.
The tests assume familiarity with concepts covered by the California Common Core State Standards for Mathematics and the ability to solve problems covering mathematical applications of the aforementioned standards. This encompasses areas requiring knowledge of divisibility, proportions, sets, functions, geometric congruence, combinations and permutations, conditional probability, linear/quadratic functions, and more. Notably, this does NOT cover trigonometric, logarithmic, or hyperbolic functions, nor does it require familiarity with matrices or calculus. As is the standard with math contests, any given problem in our tournament may require the combination of multiple topics in creative and innovative ways. Problems highly emphasize logical thinking and will often require an analytic approach. Visit the archive for example problems.
The individual round consists of 20 short answer questions in 60 minutes. Students are required to work on their own, and each student's individual score contributes 8% to the overall team score. See the archive for example problems.
The speed round consists of a large number of short answer questions in 10 minutes. On average, these questions are significantly easier than questions from other rounds, and students may work with their teams to solve questions. The team’s performance on this round contributes 10% to the overall score. See past ciphering rounds for example problems.
The team round consists of 20 short answer questions in 30 minutes. Students may work with their teams on questions. The team’s performance on this round contributes 30% to the overall team score. See the archive for example problems.
The puzzle round consists of a variety of mathematical challenges designed to promote inductive reasoning and lateral thinking. The team’s performance on this round contributes 20% to the overall team score. The specific skills and techniques requisite for the puzzle round will be kept secret until the day of the tournament, and as such, no example problems will be provided.
The tiebreaker round will be a 5-question round lasting 15 minutes. Students will submit individual answers for each problem. (We recommend that they submit an answer for a problem as soon as they get it.) Students will be ranked according to the number of answers they submit correctly. Ties will be broken by the time of their last correct submission. If a student submits an incorrect answer to a problem that he or she has already answered correctly, the earlier answer will be thrown out.